Full Release!!!


Hey everyone, happy Friday! We're back in the full swing of blaseball this week, so this took a little longer than I meant it to... but, I'm happy to call this game done! 

Ok so maybe not completely done. I can do layout, and maybe a tiny bit of graphic design, but I'm absolutely not an artist. As this game raises money, a portion of that will go to commissioning artists (with a preference for QTPOC artists) to add a bit more life to this very blank game! 

Changes to this version include some spelling/grammatical fixes, and a full-blown layout thanks to my having purchased Affinity Publisher. Shout out to Scribus for getting me this far, but Affinity is a massive help in getting these projects to look better with a heck of a lot less fighting with the program.

Now that this is done three months after I first put pen to paper and had the idea for this game, I want to thank my partners for being my sounding board for ideas. Emma thanks for pulling me back from overdoing things for the sake of theme at the detriment of both aesthetic and accessibility. Erika thanks for being a good barometer for the ideas in the game. Erin thank you for being a steady presence through development and layout. Rae, thanks for believing in this game, and the real choice pull quote. 

That's all for now, friends. Let's move on to the next game together and make something cool as hell. 

Files

Zipper Merge Full Colour.pdf 506 kB
Mar 05, 2021
Zipper Merge Greyscale.pdf 506 kB
Mar 05, 2021
Zipper Merge Plain Text.txt 5 kB
Mar 05, 2021

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